Why is it that certain ways of doing things just seem right? We answer this question by defining taste regimes: discursively constructed normative systems that orchestrate practice in an aesthetically oriented culture of consumption. Collaborative work with Zeynep Arsel of Concordia University Montreal published in the February, 2013 issue of Journal of Consumer Research.
I write a regular column for Interactions, the flagship magazine of the Association for Computing Machinery’s Special Interest Group on Computer-Human Interaction.
It's not that hard
It’s time to make the software that models building energy use in the design phase easier for everyone to use.
Ending charge anxiety
We don’t need a new code of EV charger etiquette. We need more EV chargers.
The Times New Roman Lie
The font that Google’s Chrome OS says is Times New Roman is not Times New Roman.
Conversations on Making
David Cuartielles, co-founder of the Arduino platform, weighs in on the below column. Daniela Rosner and I respond.
How Green Building is Redesigning the User
Can technology — in the form of energy-efficient house — save us from our own bad behavior? Or is putting technology into buildings simply enabling more consumption?
Big Data, Diminished Design?
Crowdsourcing and algorithms are displacing the traditional role of the designer — and the connection between cultural context and aesthetics. (with Daniela Rosner)
Making: Movement or Brand?
Is the Maker Movement best thought of as a social movement or a brand? (with Daniela Rosner)
Demo or Die?
Shiny, happy video short videos have become a staple of life online, from Kickstarter to the MIT media lab. But they encode a modernist vision of progress that helps to conceal our complicated reality. (with Daniela Rosner)
The Weapons Factory in the Den
The future is here. And so are 3d printed weapons. (with Daniela Rosner)
Taking the new neologisms offline
Do we really need a name for the phenomenon when an online phenomenon moves offline? If so, can it not be meatspacing? (with Daniela Rosner)
Old hat
Design’s ascendancy has demoted craft to a supporting role. Craft, we argue, is part of design, and we’re worse off without it. (with Daniela Rosner)
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